Hi, I'm Diego!

Diego Giorgini
AI Engineer
hello@diegobit.com


WHERE TO FIND ME

I repost AI news
on X and LinkedIn

Open source stuff
on GitHub
and HuggingFace

Videogame videos (in Italian) with
@indiependenti

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updates via RSS

hello@diegobit.com

I'm an Italian programmer based in La Spezia. I'm currently leading technical development at AI Technologies. I hold an MS in Computer Science (AI focus) from the University of Pisa.

Feel free to browse around! You'll find some thoughts on AI, the world of software, videogames, my dev tools and interesting links from around the web. If you like what you find, grab the RSS feed.


Recent updates

It's time to get rid of frame rates↩︎ 03 Sep 2025 (LaurieWired, Sept 2025)

"Sensor data as a continuous function, down-sampled to any frame rate you want."

Ruby Koans and Puzzle Design diegobit, 11 Aug 2025

DHH talks about Ruby like a language you write poems in, beautifully designed for ergonomics. He recalls the epiphany he had when first encountering its metaprogramming... so I finally decided to try it ...

--More--

Baba is Eval↩︎ 05 Jul 2025 (Lennart Finke, July 2025)

Brilliant! He had the idea to use Baba is You as an LLM benchmark similar to ARC-AGI. He reversed engineered the game code and made an MCP server to expose the game state. I'm gonna play with it!

AGI Is Not Multimodal↩︎ 08 Jun 2025 (Benjamin A. Spiegel, June 2025)

Great article. A more rational take on AGI and multimodality compared to the previous link.